Hi,
	Not really sure about that article. I may check more when I have time.
	I figured I might be off on the math, so I wrote a brain-dead C program.
	It assumed a 100ppm of whatever bad thing to start with.
	
	Run 2 times, at 30% change each
	Pollutant = 100.00
	After 1 = Pollutant = 70.00
	After 2 = Pollutant = 49.00
	
	Run 10 times, at 3% change each
	Pollutant = 100.00
	After 1 = Pollutant = 97.00
	After 2 = Pollutant = 94.09
	After 3 = Pollutant = 91.27
	After 4 = Pollutant = 88.53
	After 5 = Pollutant = 85.87
	After 6 = Pollutant = 83.30
	After 7 = Pollutant = 80.80
	After 8 = Pollutant = 78.37
	After 9 = Pollutant = 76.02
	After 10 = Pollutant = 73.74
	
	49->73 us a big difference.
	But less than a factor of two, and it never gets that much worse at 0.3%, etc.
	So you give up that factor in efficiency (And thus cost for salt/water), but gain hugely in labor efficiency.
	So after thinking more, might be worth it.
	
	main()
	{
		int i;
		float tank_bad;
	
		tank_bad = 100.0;
		printf("nRun 2 times, at 30%% change each n");
		printf("Pollutant = %.02fn",tank_bad);
		for (i=0; i